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Christopher  Bednarek
Christopher Bednarek
3D Artist looking for full-time work
Scranton, United States

Summary

A 3d artist with the ability to create game ready assets using the high to low poly pipeline. Can create props and environment art as well as do rigging and skinning of models and animating. Can also implement models into the Unity, Unreal Engine, and Godot game engines along with scripting.

Skills

3D ModelingCharacter ModelingEnvironment ModelingHard Surface ModelingWeapon ModelingPBR Texturing

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Marvelous Designer
Marvelous Designer
xNormal
xNormal
Quixel Suite
Quixel Suite
Aseprite
Aseprite
Godot
Godot
ZBrushCore
ZBrushCore
Substance 3D Sampler
Substance 3D Sampler
Quixel Mixer
Quixel Mixer

Experience

  • 3d Modeler at Ten Flight Studios
    Scranton
    February 2021 - February 2022

    Responsible for environment and character models